These are the default settings for common hotkeys. To view a complete list of hotkeys or to customize the settings, click the Options button on the Main menu (or click the Menu button within the game, and then click Options), click Input, and then click Hotkeys.
T ABLE OF CONTENTS Safety Warning About Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even THE STORY CONTINUES SKILLS people who have no history of seizures or epilepsy may have an undiagnosed condition An Island in Confl ict.2 Increasing Your Skills.29 that can cause these “photosensitive epileptic seizures” while watching video games.
T HE STORY CONTINUES… The devastation unleashed through this conflict consumed the island, transforming once lush areas of forest and jungle into blasted, broken wastelands. The Utraean cities fell into disrepair You’ve heard stories of great adventures in years gone by, of the as the leaders could no longer provide the level of comfort their heroes who crusaded across the Kingdom of Ehb, battling the citizens once enjoyed. Infighting and rebellion ensued. stubborn Krug, poisonous mucosae, and horrifying zombies. Today’s Utraeans no longer dominate Aranna, or even their current You’ve longed for adventures yourself, while spending your youth island home, though they still control many powerful and magical sharpening your skills in the quiet little garrison town of Arhok.
The Hassat Half Giants The Hassat are an indigenous race of Along with the Utraeans, Zaurask, felines. The Utraean wizards bred the Hassat, and Droc, a fifth group lives Hassat as a source of cheap labor on the island: the Half Giants. They during the period of the Zaurask call themselves “The Children of captivity. The Hassat gained their the Mountain,” and are independence during the Race actually strangers to the Wars, and are now trying to build island. How they got a culture and society of their own. here and why is shrouded in mystery. Other Races The Half Giants fear they are the last of their kind. It’s been many Droc generations since they’ve had The Droc are a primitive crocodilian contact with their homeland, race that has gone largely unnoticed and the Children grow fewer with by the other groups on the island. each passing season. They believe that the They spend much of their time history of their people will end on this accursed trying to appease their god, who requires frequent isle of mad wizards and wretched experiments.
New Features Along with great new items and places in Dungeon Siege: v Transformation Spells Legends of Aranna, you’ll also experience the following Change your magic users into powerful melee combatants with gameplay improvements. new Transformation spells. Experience the earth-shaking power v Improved Control Groups of playing as a Rock Beast, or try playing with the deadly sting Increase the effectiveness of your party (mages in particular) of a scorpion. by using the improved control groups. In addition to switching v Orb Spells among ten different slot combinations for your party, you can Cast new Orb spells, which create powerful magical orbs that now use the control groups to switch instantly among ten revolve around you and automatically target nearby enemies, different spells, even if the spells aren’t active. leaving your hands free for melee combat, ranged combat, or To record and use control groups additional spell casting. 1. Press the CTRL key and a number key to record the v Imbued Items currently active slot for each party member. (The four Keep an eye open for “imbued” items, armor, and weapons. slots are located to the right of each Character Portrait.) These special objects significantly increase your prowess in This “records” a set of active weapons and spells. battle. Imbued items appear with a purple background in your Inventory.
v Unsummon Creature and Untransform Buttons v Multiplayer Save Cancel Combat spells for better control. If you are about to head Experience improved group gameplay. Now, each time you into battle and your Summon or Transformation spell is getting exit a multiplayer game, the Journal state of your character close to expiring, use the Unsummon Creature or Untransform will be saved. Play through with friends and complete all the buttons, located in the Field Commands, to negate the spell. quests together! Recast the spell and enter battle at full strength. v World Map v Glyph Traps The World Map in Dungeon Siege: Legends of Aranna allows you Experience the satisfaction of killing monsters with the new to truly appreciate the epic scale of your journey and measure Glyph spells. Place Glyphs on the ground to create a lethal trap, your progress through the game. Click the World Map button (or and then lure monsters to their doom. press SHIFT+TAB) to view the map. Each time you enter a new region of the world, another section of the map will be revealed v Group Awareness to you. A label identifies your current location in the world.
G ETTING STARTED Installing Health Level indicator Insert Dungeon Siege: Legends of Aranna Disk 1 into the CD-ROM Character Portrait Follow Party Leader button drive, and then follow the instructions on the screen. If Setup does Mana Level indicator View/Hide Engagement and not begin automatically, follow these steps: Formation Standing Orders button Melee Weapon 1. Click Start, point to Settings, and then click Control Panel. Minimize Compass Ranged Weapon 2. Double-click Add or Remove Programs. Compass Active Spells 3. In the Add or Remove Programs dialog box, select Add New Programs, click the CD or Floppy button, and then follow the instructions on the screen. Weapons panel Starting the Game View/Hide Camera Follow Mode Off To start Dungeon Siege: Legends of Aranna Inventory button • Click Start, point to Programs, point to Dungeon Siege: Legends of Aranna, and then click Dungeon Siege: Legends of Aranna.
Survival Tips With your world thrust into turmoil, you embark upon a harrowing v Exploit your enemy’s weakness. If you’re battling a creature journey through the island, hoping to defeat whatever evil has that must get close to strike you, use a bow or spell to attack it befallen the land and, along the way, become a heroic fighter, from a distance. On the other hand, if a creature attacks you archer, or mage. with a bow and is not well armored, you might want to charge it with a melee weapon.
N A AVIGATING DVENTURING Moving Your Character Selecting a Weapon or Spell Left-click a location on the screen to move your character to The weapons and spells you have equipped are shown in the that location. Weapons panel beside the Character Portrait, so you can easilyselect which one to use. For more information about which weapons and spells are displayed, see “Equipping Weapons and Armor” (page NOTE: The instructions in this manual 22) and “Equipping Spells” (page 26) in this manual.